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Minecraft Server Configuration/Optimization Guide Summary

Config Options Overview

  • View Distance: 10 chunks
  • Simulation Distance: 10 chunks
  • Mob Spawn Range: 8 chunks
  • Despawn Range (soft): 32 blocks
  • Despawn Range (hard): 128 blocks
  • Entity Activation Range: 32 blocks

Understanding Configurations

  • Simulation Distance: Determines farm size; farms beyond this won't function.
  • Mob Spawn Range: Defines maximum farm size; no spawns outside this range.
  • Troubleshoot farm issues by adjusting config settings.
  • Use /paper mobcaps for mob spawning details.
  • Watch tutorials for detailed explanations.

Mob Spawning Considerations

  • Mob spawn attempts based on Y position and rules.
  • Perimeter size affects spawn locations.
  • Enderman farms at Y0 for effectiveness.
  • Adjust farms for Y level changes in updates.

Mitigating Issues

  • Rebuild farms at new Y level.
  • Adjust perimeter size and clear space below farms.
  • Manage mob caps to maintain performance.
  • Villagers impact server performance; control populations.

Entity Spawn Settings

  • Customize spawn frequency in bukkit.yml.
  • Define tracking range for different entities.
  • Activate entities within specified range.
  • Adjust collision limits for performance.

Expanding Configurations

  • Optimize chunk loading and generation.
  • Configure entity behavior and lootables.
  • Use per-world config for specific adjustments.

Performance Optimization

  • Utilize efficient JVM flags for better performance.
  • Choose quality-of-life plugins carefully.
  • Avoid anti-Fabric plugins; focus on community.
  • Consider CPU model and host options for better performance.